|Karl Blossfeldt, photos via phlearn|
I find solace in looking at Karl Blossfeldt's photographs of plants.
Blossfeldt was a German sculptor, teacher and a self-taught photographer. He photographed nothing but blossoms, leaves, buds and seed-capsules for 35 years. Blossfeldt primarily made and used these photos for educational purposes. He wanted to show his students that the best design solutions already exist in nature and one only needs to look closely at them. He claimed that in plants one can find not only functionality but also the highest aesthetic forms.
Blossfeldt's photos were published in a book "Urformen der Kunst" when he was already 61 years old and this was the turning point for him as this publication practically made him famous overnight.
Flow ( or flOw) is a video-game which awakes the exact same feeling in me as going through Karl Blossfeldt's photos.
Flow was created by Jenova Chen and Nicholas Clark in 2006. as a free Flash game and has later been reworked to be suited for playing on Sony PlayStations. The game takes place in aquatic environment where the player is an organism that moves and feeds on other organisms. If you prefer, you may also choose to just float around and not interact with other creatures. You can try out the game here.
Flow is about surviving and also evolving. It is visually so exceptional that it completely absorbs you into the depths of deep blue water, just as Karl Blossfeldt's photos absorb you into familiar, yet alien-like, forms of the world of plants.The perfect flow.